Saturday, December 17, 2005

Some Thumbnails

I'm going to try to get some animation done on this project that I agreed to work on last summer. The "director" wants me to do a test animation to get a feel for the character. Never mind the fact that there aren't any model sheets or anything. I'm starting to wish I hadn't agreed to help. Anyway, here are some thumbnails for what I'll be animating.

I haven't thumbnailed everything out yet. I wanted to scan and show them to the girl, but she doesn't seem to be answering my instant messages. This is proving to be more difficult than I thought it would be. I don't have any ref aside from large cats "climbing" trees, so I had to use my already existing knowledge about cats and what I recently learned about hips to come up with the poses. I should probably add more breakdowns before I start animating...

Sunday, December 11, 2005

The End of Class One

Alright, this is the last week of Basic Foundations! I'm super excited about next quarter as well as the free time I'll have over the break. Before I get started on anything else, here are links to my final assignment as well as the video I put together of all of my assignments in the class.

Week 11 Final

Basic Foundations Overview

I think I've improved quite a bit from the time I first started animationmentor. I've learned a ton of stuff and am still trying to absorb it all. I'm very happy that I decided to take this route rather than waiting to do AM after SCAD. Sure, it's alot of work doing them both at the same time, but I'm learned so many things that its unbelieveable! I can't wait until next class! I feel like I'm closer to my goal of getting a summer internship at Dreamworks! :D

Alright, on to other things. I saw the Chronicles of Narnia this weekend and thought it was great! I love the fox, beavers, griffons, Aslan, and the queen! The lady who played the queen was excellent! She radiated evil! Her whole look and demanor during the final battle was truely intimidating! The cg was very well done, minus a few green or blue screen issues. I send a huge congradulations to my mentor, Steve Cady on a job well done with Aslan, the beavers and the griffon(s)! :D

Before Narnia came on, I saw trailers for some wonderful movies (minus Lady in the Water, some baseball and basketball movies). Pirates of the Carribean 2 looks great! I can't wait for it to come out. I'm not a Johnny Depp(sp?) fangirl, but I think he's an amazing actor! It's hard to believe Charlie from Charlie and the Chocolate Factory and Jack Sparrow are played by the same person.

Another movie that I am very eagerly awaiting is Open Season! I love the style of the entire film! The bear's fur is very well done and original. The animation looks amazing! My favorate part of the trailer is when the deer is throwing the rabbits against the window. The timing on that is fantastic! There were a few parts where I actally laughed, which is amazing since the Emperor's New Groove was the only 100% funny animated movie to me. I think this movie is going to rock, congrats to everyone at Sony Imageworks who worked on Open Season! If they continue to make completely animated films like that then Sony Imageworks will definatly be on my list of top places to work at.

Over the Hedge looks like it might be good as well. The story seems ok, but the characters are cute. I love films about animals! I hope to work on a few some day! Anyway, my favorite character right now is the squirrel. He's cute and rather amusing. I'm not surprised that Dreamworks went out to get well known stars for voice actors again. Although I'm quite disappointed at the fact that they picked Avril Lavigne to be one of the characters. I'm sure they could have (and should have) picked someone better. Oh well, she might surprise me and do a good job...I doubt it though, lol.

I want to see Ice Age 2, but I'm not that excited about it. I'm not sure I like what I saw of the characters. I dont know what they did to Cid, but he's especially ugly now. Manny seems like a softie, now that there's a female mammoth around. I didn't see much of Diego. I hope they didn't change him, he's my favorite character. I still love the stylistic look of the movie, though. I can watch Ice Age a million times and not get tired of its style.

I don't have much to say about Cars. I don't know what the story people were thinking about, I blame Eisner completely! They would have been much better off by doing a different movie. The story and the whole talking cars thing seems quite boring. I'll see it simply because it's Pixar, but I hope it's much better than it looks. I can't wait until they split from Disney.

Moving on, the next film I want to see is Curious George. Story wise, it seems very simple and childish, but hey, it's a kids film. I'm excited about it simply because its 2d!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I'm so happy that someone has the courage to do a 2d movie. It's very refreshing from the constant stream of 3d films and shows there's still some hope for 2d feature animation. Congrats to everyone at Universal for pulling it off! I'll be sure to support 2d animation by going to see it.

Alright, it's 10:17pm and I think I've typed enough for today. Especially since no one reads my blog anyway, lol. Until next time! :D

Wednesday, December 07, 2005

A Quick Entry

I'm rather tired right now, so this entry will be short. I wish I hadn't played Neopets all day Monday. Now I feel like I'm on break and don't have anymore work to do. Technically, I am on break since I've been done with SCAD for over a week now, but I must pull through with AM. This is the last week we'll have an assignment, so I must resist the urge to be lazy and play games all day.

This week we're supposed to animate either our vanilla or personality walk from the 3/4 perspective view. Our sketchbook assignment is to make a pose that communicates balance. I wanted to stay away from the cliche gymnastics poses, but I seem to have failed. I'm still trying to think of a different pose and if I come up with one I'll replace my current one.


As far as my walk goes, I'm still having trouble. I've revised the side view from week 10, but am having problems with the trans x of the hips and feet in the front view.

Revised Side View

I'm also a bit uncertain about my current rot z on the hips. The Animator's Survival Kit says to dip the hip down with the back leg on the contact poses. I'm uncertain because, it seems like you would have your weight on the back leg rather than the front. I e-mailed Steve before coming here to make this entry. Hopefully I'll have a response by mid-day tomorrow. Anyway, I'm not worrying about the 3/4 view until I'm happy with the front view. Besides, if I get it to look right in the front and side views then it should look good in the 3/4 view.

Saturday, December 03, 2005

I'm finally done!

I've finally finished my assignment for this week!

Week 10 Final

This supposed to be a cartoony strut. As far as strutting is concerned, I think I've failed. It doesn't look like the strut I wanted. I filmed some video reference, but it was awful and useless since I did it with my web cam. Who'd like to buy me a camcorder for x-mas? :D

As far as a personality walk in general, I think I succeeded. It's MUCH different from the vanilla walk and I was able to achieve some great squash and stretch as well as timing and spacing. I found out that it's ok to use the break tangents button on all of the curves and have been free ever since. I'm finally able to control the GE and to understand why things aren't working. I'm able to successfully adjust the spacing between each key and achieve some nice, varied timing.

On Wed. I showed my mentor the first step in the walk and he liked it. I told him it wasn't what I wanted and he said I'm being too hard on myself and that he thinks I should continue with what I have. I followed his advice and this is what I ended up with. I like it to a certain extent, although I'd like it even more if it was exactly what I had in mind at the beginning.

Now I can finally play my new Prince of Persia video game!!!!!!!!!!! :D

Thursday, December 01, 2005

Busy!

Aaaarrrggggg! I want to play my new game, but I don't have time! I'm working very hard on my personality walk and have barely had a chance to play. I bought that new Neopets game on Monday. It looked nice from the trailers that my roommate had shown me. It reminds me of the good old adventure/platform games like Zelda, Banjo Kazooie, Vexx, the original Jak and Daxter etc. I miss adventure games that don't try to be third person shooters and instead have you fight with swords, magic, claws, or small animals. So far Neopets has been surprisingly alright. There are a few camera issues, no lock on/focus/aim camera so you can always see the opponent during combat feature, but other than that it's ok. The characters and environments are insanely cute. The little morality stuff they put in there is amusing, lol. One part involves you asking for your parent's permission as part of the requirements for becoming a squire.

As far as my work is concerned, I hope to have it finished by Saturday.

Wednesday, November 23, 2005

Home for the Holidays

Alright, sorry for the lag in up-dates. It's now session 10 and I believe I owe you guys a final version of week 9's assignment. Well, here ya go:

Week 9 Final

I REALLY hate my final for week 9. I accidentally saved over my "ok" walk with this garbage walk.

Speaking of which, I've been having a hard time deciding what kind of walk to do. I'd planned on doing a lost walk, but Vincent pointed out that Ballie wouldn't take very many steps with that. My next idea was to do a drunk walk. I was listening to the Samurai Champloo soundtrack and came across a song with a really cool beat. It was random, but not so random that it doesn't make sense. A drunk walk would have gone well with it, as I would have the feet hit the ground to the beat. Sadly, the drunk walk turned out to be too much of a challenge to do in the time I have left for this project (today, some of Friday, and some of Saturday). I couldn't find any reference and I don't have any experience to draw from. Plus, Vincent made the same point for this idea as the last one. Perhaps I can do the drunk walk during the AM break... After giving up that idea, I went on a search for different kinds of walks. I'd gathered a few reference videos before coming across a video of two soldiers marching in a rather amusing fashion. I decided to use their march as a guide for my walk. I've thumbnailed it out and made a few notes about the desired spacing.


In other news, the AM server is down. So far it's been down all day and won't be back up until late tonight. Although, they have set up a page for us to go to for our Q&A sessions. Thankfully, my Q&A was rescheduled for Monday. Anyway, the new page looks really cool. It's supposed to be a sneak peak of the AM website's new layout. I can't wait until it's ready, it's looking great! :D

Friday, November 18, 2005

Tired

I've been working hard on my vanilla walk. Yesterday Steve told us we should fix everything in the graph editor and to use as few keys as possible. I'm glad he told us that. Even though it took a while, I feel like I've learned quite a bit about editing the curves. I've always been afraid of pushing them too far and as a result would do as little tweaking in the graph editor as possible. Here's an up-date of my walk so far:

Vanilla Walk WIP

Nancy K., one of the mentors suggested swinging the feet out to add to the x translations. I tried it and think it looks nice. It adds too much character for a vanilla walk in my opinion. I've e-mailed Steve about it and am waiting for his response. The walk isn't as good as the one above since I stoped working on it in case I wouldn't be able to use it.

"Fancy" Vanilla Walk Front

"Fancy" Vanilla Walk Side

On a side note, I'm seeing Harry Potter tomorow and I can't wait! :D

Tuesday, November 15, 2005

What's New This Week?

This week we are smoothing out our vanilla walk as well as making a concerned pose for Stu. I've done my gestures and Stu pose already:



I'm in the process of cleaning up the walk animation. There are quite a few things to straighten out...toe rolls, feet going through the floor, squash and stretch, the Z translation, etc. The joys of 3d animation, lol. Anyway, I'll upload some animation as soon as I have some worth showing.

Sunday, November 13, 2005

Finished!

It's very late/early, so this post will be short. I've finished my assignment for this week and it can be found here:

Week 8 Final

Please note the disclaimer at the end...frame dropping is a very evil occurrence. I want to send a HUGE thank you to Vincent! My animation would still look boring if he hadn't given me such wonderful critiques. ^-^

Alright, that's it for tonight. It's 5:20 AM and my bed is calling me. Goodnight/morning!

Friday, November 11, 2005

Week 8 Continued

Lol, so much for posting some animation on Wed. I worked on the walk, but forgot to post it here before going to bed. Thats ok though, I've got some wip animation to show today.

W.I.P Walk

I'm not very fond of the walk as a whole. It seems like it goes kinda fast even though I used the timing that Bobby said we should. I am also unsure of the placement of the squash and stretch. I placed it in the same positions that I would on a bouncing ball, but for some reason it doesn't seem quite right. I asked for help on the forum, so hopefully I'll have a solution soon.

Wednesday, November 09, 2005

Week 8 at a Glance

I've started on my week 8 assignment. We have to do a "vanilla walk" and pose Stu to convey strength. A friend told me that we are supposed to show emotional strength but my mentor said we can do either one. I have a physical strength pose already and will use that if I can't think of an emotional one.





I have started working on my walk as well. Here are my thumbnails, dont mind the character at the bottom, lol:


I am aiming to have some post worthy animation before I go to bed tonight, so look out for that. I also want to revise my one leg animation. I hope I'll be able to get it done before Steve checks the revision section tomorow.

Monday, November 07, 2005

The Eye of the Storm

Phew, sorry about the last post. I just pulled an all-nighter trying to get my motion studies project finished. I didn't finish before I was kicked out of Monty so I had to get up early this morning to work before class. I believe I got a grand total of three hours sleep. Strangly, I dont feel tired. o.O I guess it'll hit me this evening. Anyway here's my final for last week's assignment:

One Leg Final

This week we have to do a vanilla walk. That should be simple enough since I've done them before. I'm sure I'll find a way to complicate it though.

I literally just uploaded my motion studies project. It can be found at the link below if anyone would like to see...

Film Festival Countdown


The assignment was to make a 15 second short that has something to do with this year's film festval. My original idea was WAY too long and complicated. It involved my character dressing up as various Don Bluth characters to sneak into the events. My teacher said I could do something involving someone trying to get tickets. I decided to animate how I felt about my film festival experience this year. I wanted to go to the closing event because Don Bluth would be there. I got my tickets in the second week of October (the festival is Oct 29-Nov 2) and the Don Bluth even was sold out already. I was very upset. Anyway, we had to use Aftereffects so animated the camera movements, show tickets, and the ticket man with the program. Everything else was animated traditionally. If I had my way, the entire short would be traditionally animated but I ran out of time. :( After animating, inking, and coloring everything I put the shots together and compressed them in Premiere. Obviously something went wrong in that process since the colors mess up at various points of the short. That really bothers me, and the fact that I dont know how to fix it makes it worse.

Thursday, November 03, 2005

Today's Trip to Walmart

I bought Shadow of the Colossus, Starwars III, and the Emperor's New Groove. I highly recommend Shadow of the Colossus! It's amazing! It's so cool to be able to climb giants rather than simply walk on their backs. Plus, the game doesn't tell you how to get to the weak points so it's more of a puzzle than a fighting game. It's great!

Wednesday, November 02, 2005

So far...

Ok, I'm at Monty and I've uploaded my work onto my studentspace. Here are the links to the videos:

Week 7 Blocking

Week 7 Animation

Thumbnails:

Tuesday, November 01, 2005

A Head Start

Today I worked on my assignment for this week. I got a lot done and am tempted to say I'm finished. I'm at the point where I have to push myself to get the animation to the next level, rather than taking the easy route by claiming to be finished. I would like to post a link to it, but my SCAD studentpages are still acting up. I'll bring my thumbnails, blocking, and smooth animation to Monty tomorrow and upload it there.

In the mean time, I've been very active on the forums today. I found the student critique section and am angry for not finding it sooner. I got a crit less than a minute after asking! It's wonderful! I've never had so many people looking at my work at once! During the first critique I realized that I went about the animation the wrong way. I used the layering method that I've been using on the bouncing ball assignments. As the result, my animation looked like the ball was causing the thrust and the leg was just along for the ride. During my speech class I redid my thumbnails and used my strict pose to pose method for animating it. Everything was 100% better as the result. I don't know why I didn't do it that way the first time. :P

Anyway, it's late and I should probably go to bed. I'll post my assignment tomorrow.

Monday, October 31, 2005

Week 6

The server is having problems and everyone's assignments are taking forever to upload. I couldn't get any comments on last week's assignment because of that. I think my attempt is really bad, despite the fact that my mentor says it's good. I know I can do better. The parts where Tailor turns messed me up. To make things worse, my SCAD student space is acting up so I can't upload my work and post it here from my laptop. I'm at Monty right now and I plan on uploading the video while I'm here. I hate it when things suddenly stop working like that. There's no reason for the student space to be accessable here and not from my computer. I didn't change anything, it just suddenly can't connect to the server or whatever. Oh well. Hopefully it starts working by the time winter break starts, or I wont be able to post any animation that I do away from SCAD. >_<

Anyway, here's the final version of last week's project:

Tailor

I'm working on a revision, so hopefully I'll have that up soon.

Sunday, October 23, 2005

Pins and Needles

I'm rather nervous about my final version of week 5's assignment. I uploaded it close to the deadline and it doesn't seem like the file uploaded properly. It took a while before I got the "file has been uploaded" message and I still don't see my final version when I click the assignment button. I logged out and got the "proceed to week 6" message when I signed back in. I hit ok and clicked on assignment, hoping to see my final. Sadly, my wip continues to come up. I don't know if this means my project is late, as I uploaded it before the deadline. I e-mailed my mentor to see if he has it in the folder or whatever with everyone else's.

Anyway, here's the final for week 5:
Week 5 Final

Thursday, October 20, 2005

My Progress

Alright, I worked on my assignment all evening and finally have something worth showing. Please let me know what you guys think!

week 5 Bouncing Ball

Tuesday, October 18, 2005

This Week's Pose

This week we have to pose Stu showing devastation. I drew some gestures last night and just finished making a few of them with Stu. Which one do you guys think is the best? I like the last one the most. Here are my drawings:


Here's the movie file with Stu's poses:

Devastated Stu

The Original

I was unable to stop the frame dropping with Chris's suggestion, so here are the original playblast files.

Week 3's Revision


Week 4's Assignment

Sunday, October 16, 2005

Week 4's Final

I just saw Chris's comment on my last post about frame dropping. I'll go into Premiere and try out his suggestion. If it work's then I'll re-upload the animation below. Thanks in advance Chris!

Here's my revision of week 3's project.

Here's week 4's assignment.

I just watched this week's lecture on anticipation and squash & stretch. It's hard to say what I've learned since I already knew about those topics. But after watching the lecture I felt like I somehow knew even more. It was like my eyes were opened and programmed to notice new things when I look at stuff. I'd like to get started right away on this week's assignment, but I have motion studies homework to finish first. >_

Saturday, October 15, 2005

A Dilemma

I've finished my final animation for this week's assignment and I redid last weeks assignment as well. Sadly, I've become a victim of frame dropping. For some reason Premiere drops some of the frames of my animation. I have no clue why this is happening or how to fix it. If anyone knows how to solve my problem, please let me know asap.

Tuesday, October 11, 2005

My progress

This will be a fairly short post since I'm tired and have class in the morning...

I started working on this week's animation today. It gave me more trouble than I thought it would and think it should have. I don't know why that happened. I guess it was because I went about animating the balls using a different process than the one I normally use. I used some video reference to help me with the timing. The purple ball is supposed to have the weight of a tennis ball while the green ball is supposed to have the weight of a bowling ball. If you have any ideas on how to improve it, please let me know!

I've up-dated my animation based on some critiques that I got today. I think it looks much better.

Week 4 Bouncing Balls

Monday, October 10, 2005

Week 4

I've started planning out my animation for this week's assignment. We're supposed to do two bouncing balls and show that one is heavier than the other. Rather than doing something simple like my last project, I plan on giving the balls some character. Here's my storyboard and some thumbnail sketches of what I'm doing so far (sorry for the obnoxious grey/black shadows on the sides, they seem to go hand in hand with scanning stuff from a sketchbook.):



I'm really looking forward to starting this assignment. Bobby "Boom" Beck presented a video on how he would go about making a bouncing ball. It was awesome! I learned a faster/easier way to make good contact points in the graph editor. I also learned how to manipulate the curves in new ways. It was really great! Not to mention the wonderful animation at the end! Carlos' class on timing was very helpful as well. I learned a better definition for the term breakdown and as a result understand it better. I also learned a new method of doing the bouncing ball which I can't wait to try out!

Things are starting to get moving and from what I can tell, I'm going to LOVE this program!

Sunday, October 09, 2005

Busy weekend

I have been extremely busy this weekend. I spent the ENTIRE time working on my motion studies project. My hours of work were Friday 8pm to 3am, Saturday 3pm to 3am, and today 3pm to 10pm. I'm glad I did my AnimationMentor assignment during the week! I could have finished sooner but I had to completely start over. I realized I drew my backgrounds wrong and once I fixed them the characters were up in the air. I had already done 113 drawings and wasn't trying to do them over. Instead, my roommate helped me come up with a simple (none of my own ideas are ever simple) concept for a new animation. Here's the result of my labors, I hope you guys like it!

(Please turn on your speakers, the animation has sound effects.)

Screen Space Project

Thursday, October 06, 2005

Our First Animation

Phew! I was finally able to work on this week's animation. My motion studies project has been keeping me pretty busy! In fact, I plan on spending all of tomorrow and most of Saturday working on it. Hopefully it'll be done by then so I can work on my other assignments. Anyway, here's my attempt at this week's project. I don't really like it since we can't use squash and stretch. The animation looks strange and unfinished as the result, but I know there's a good reason for not being able to use it.

Please feel free to critique the animation!

Week 3 Bouncing Ball


I just finished rendering my excitement pose for Stu. This part of the assignment was quite challenging since all of my gestures showed happiness more so than excitement. I wanted to avoid the whole "jumping into the air with waving arms" pose which made the project even harder. Any comments on how to make Stu seem more excited are greatly appreciated!

Monday, October 03, 2005

Gestures for this Week

This week we finally start animating! We have to do a bouncing ball with the weight of a basketball. The strange thing is we can't use squash and stretch. Oh well. I found some basketball reference and have printed out my thumbnail sheets. I plan to get started tomorrow after class.

The second part of our assignment is to draw gestures that convey excitement and to pose Stu in our best one. I drew a couple of pages a few moments ago. It was more challenging than I thought it would be.

Saturday, October 01, 2005

The Final!

Here's the final version of my assignment! Thanks, Justin for the link to the lighting script!

Session 2 Assignment

Favorite Poses

I made an .avi file of my favorite poses with Stu. Now I have to decide which one I should turn in. If only I could submit all three...>_<

Stu's Ninja Poses

Thursday, September 29, 2005

Session 2 Gestures

Here are my favorite pages of gestures that I drew last night. My roommate suggested using www.cosplay.com as a place to get some cool poses. I'm glad she did, cause the one's I got are awesome!



Wednesday, September 28, 2005

Session 2 Q&A

The Q&A for week 2 has just ended and I feel even more excited about drawing gestures. Even though we weren't told anything that I didn't already know, looking at my mentor's sketches has inspired me to start my own. I did a few on Monday during motion studies class, but they were boring. The teacher isn't a very dynamic person so his gestures didn't have very good sihlouettes. I plan on going to an open model session on Saturday to get some drawing done. Hopefully I'll have a dynamic model...

In other news, I have started animating my current motion studies project. We are supposed to focus on screen space and showing depth inside of the given format. I've decided to animate a race between a ball and a box. That will give me a great chance to work on simple character animation as well as teaching myself how to animate camera motion. My roommate thinks the assignment is pointless since we aren't allowed to use actual characters. I agree for the most part, but I am using this as a chance to, as I said, learn how to animate 2d camera motion. It's going alright so far, after two and a half hours I've almost completed the first shot. I just have to animate the ball's tail and finish animating the box.

Getting back to AM related stuff, I will do some more gestures this evening and will post my favorites here...

Wednesday, September 21, 2005

Meeting my mentor

I had my first Q&A session with my mentor today. He seems like a really cool guy and I can't wait to hear his critiques.

The meeting was supposed to start at 6:30 PDT which is 9:30 here. I decided to log on 30 minutes early and it's a good thing I did. Everyone was already in the room and chatting. The bad thing about coming late was my name was at the top of the list of people in the room. Steve said he was going to start meeting with each of us and I was picked first. He asked me to tell everyone about myself and I was at a loss for words. That and my pc camera was acting up. Everything was green and I was just a dark shape. I made a mental note to get a new pc cam this weekend.

The Q&A went well aside from that. It was great to meet my fellow classmates and learn a bit about them. Everyone was still very enthusiastic. None of us can wait until our first assignment. In fact, I started an animation with Stu after motion studies class. Once it's done I'll be sure to post it here. I'll continue to work on it after I find some reference pictures for 3d design class. Speaking of which, I'd better do that now!

Tuesday, September 20, 2005

My first Q&A


I had my first AM live Q&A this morning. It was great! Sure there was lag, but what do you expect when over 100 people are in the same area at once. In fact I'm sure it could have been much worse than it was. Despite the lag the Q&A was great. It was so cool to chat with Bobby and Carlos! Everyone was overflowing with enthusiasm. As soon as Bobby and Carlos entered the video chat room they were assaulted by the excited cries of 100+ students. It was so funny! They reminded me of actors/musicians who are surrounded by their top fans, although I'm pretty sure they were much nicer than any actor or musician would be. It was so wonderful to have so many eager animators in one place! I can't wait for tomorrow's Q&A with my mentor!

After my SCAD classes I decided to play around with Stu for a bit. I figured I might as well try my hand at an emotion pose activity since we'll have to do those for class anyhow. He's supposed to show attitude. I think it's successful since people were able to recognize the emotion immediately, but I know there's a way to make it even better.

Monday, September 19, 2005

The journey begins...

Today I was finally able to log in to AnimationMentor! I created my profile, downloaded Stu and a preparation packet, and watched a bunch of videos. I just found out a few moments ago that the global orientation is at 9:30 pm PDT. That sucks since that means it'll be 12:30 am for me and I have a 9 am class tomorrow. Oh well, AnimationMentor is well worth being tired in 3d design class. I can't wait for the orientation to start, I hope I can quickly overcome my shyness!

Anyway, I've been so busy watching videos that I haven't gotten a chance to play around with Stu. I'm sure I'll get around to it before I go to bed though, lol. I'll have a look at the preparation packet too.

Oh yeah, I have a speech due tomorrow and I haven't even rehearsed yet! I better get started, the orientation time will be here before I know it!

Friday, September 16, 2005

My Mentor

I just got an e-mail from AM announcing who my mentor will be...Steve Cady! He's worked on The Chronicles of Narnia, The Ring 2, Scooby Doo 2, and Eight Crazy Nights. I've been looking forward to the Chronicles of Narnia and now I have more of a reason to see it, lol. I hope Steve doesn't use clips of his work on The Ring 2 as refrence material...I am terrified of Samara.

Wednesday, September 14, 2005

First Day of Class

Today was the first day of class at SCAD. Luckly for myself I only have one class on Mon. and Wed. so I was able to go out and get some supplies. I've been assigned my first project for Motion Studies class. We have to make some kind of weird animation by painting/marking or scratching on a strip of black or clear 16mm film. It seems a bit challenging since it must be non-objective...I'm not very good at the whole "abstract art" thing. So far I plan on making some kind of short story about a dot or a line, depending on the soundtrack I use.

In AM news, I have read my orientation guide and watched the orientation video. I can't wait to find out who my mentor is!

I need to find out what time class starts though. My roommate said that if class starts at 6 then it'll be at 9 here. I hope that's not the case because if it's true then I won't be able to attend the Classical Animation Society this year. Oh well, perhaps I can go to CAS after the lectures are over.

Saturday, September 10, 2005

Up and Running

My Animation Mentor blog is now up and running. Class starts next Monday and I can't wait. I doubt I'll have many posts from now until then since I am in the process of moving back to SCAD for my sophmore year.