Thursday, October 02, 2008

Much Better

Hey guys,

Here's an update on my soup test. It's over 100 frames longer than the previous version but the acting is much better. My prof. and I really like it and I was told to just get as far as I can by Wed. I wish I had known how rough I could have drawn everything though. On Monday my prof. showed us some Andreas Deja examples from Hercules and told us to draw loose like that. I knew the varying degrees of rough that the guys at Disney work, but my mentor wanted me to work on keeping the main volumes in my roughs. Since I was used to working that way that's what I had been doing throughout this project. Now that I know how rough my prof. wants us to work, things will go much faster.

I'm just worried about when it's time to start tyingdown my drawings. I know I have volume issues gallore and am expecting to have to spend quite a bit of time fixing them. My prof. wants me to tiedown my main keys and some breakdowns to make sure the acting is clear. He said the inbetweens can get rough as long as they maintain the proper volume.

I'm really enjoying this assignment and I'm learning a lot. Now I know a better workflow for me may be to blast through the scene working super rough and getting all of the action in there working and reading. Then I ca spend the rest of the time working on volume issues and tyingdown the character.


video

No comments: