Rosco the Bear
I "finished" my model of my character for class today. We were supposed to have the torso, arms, and legs done by Tuesday. I finished 90% of this during class so I guess I'll have little to no homework for rigging class next week. That's awesome since it'll allow me to focus 100% on my animation projects. =D
Anyway, as much as I would like a nice fully skinned character I know my rigging limits and how long I take to do things. It would take me much longer to skin this character and would reduce the time I have to spend on my animation as the result. Instead I'm using a body like Stewie and Norman where the torso and limbs are all made up of separate pieces.
Here's a picture of what I have so far. When we get to texturing, he'll have a lighter face mask, paw prints on the bottom of his feet and hands, and possibly stitches similar to those on a teddy bear. I haven't decided whether I'll use the stitches idea since I know it would look much better on a fully skinned character. He used to have nice plump arms, but I had to thin them out so he could lower them without half of the upper arm going into his body. =(
No comments:
Post a Comment