Sorry for the lack of posts, I've been really busy now that my friends and I are working on production. Our final review is coming up next month so I came in to work today (not that I wouldn't be here anyway, lol) to continue working on my last assignment prior to working on Rapunzel. I looked at my curves and was shocked.
I don't know wtf I was thinking back then but now I see why I was so slow. I was using the worst choice of controls possible, when I could have gotten the same results without having to counter animate everything had I used different ones. I even animated controls overlapping other controls without knowing a more effective/efficient way to get the poses that I wanted. Graph editor-wise, my curves were all over the place and didn't seem to make logical sense at all. In some sections it looked like I was "tweenMachine happy" rather than truly thinking about what's leading and why.
As much as it (really) sucks to have to go through and make sense of this mess, it feels great to see such blatant improvement. =D
Saturday, February 13, 2010